Mr.Smith's Media Classes
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Squash and Stretch
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All-in-One
Animating a 2D Face
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Character Rigging
Rotoscoping a Portrait
Rotoscope Animation
Creating and Rigging a 3D Eye
Advanced Animation TEKS
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Layers
5 Things About layers
Layers Panel Explained
Introducting Adjustment Layers
Farewell
HOME
Meet Mr. Smith
Syllabus
Regulations, Expectations, & Procedures
Software
Competitions
Smith's Alumni & Awards
Copyright
Principles of Arts, A/V Technology, & Communications
Graphic Design
A/V Production
Advanced A/V Productions
Training
A/V Production Training Lessons
>
Avatar
Logo
Music Video
Documentary
News
Lessons For All
Safety
File Management
Demo Reel
Interactive Digital Portfolio
Logo
Gallery
Animations
Animation Stills
Stills
Videos
Equipment
Learning
Interesting
Watch List
Draw with Jazza
>
The Basics
The Fundamentals of Drawing
Line Art
Perspective
Coloring & Shading
The Complete Character
>
Facial Structure
Body Structure
Arms
Legs
Clothing/Cloth
Bone Tool Animation - Puppet Rigging
Pose to Pose
Walking Cycles
Design Process
6 Steps to Making a Flash Cartoon
Extras
Advice
Audio for Video
Learning Premiere
Learning Photoshop
Learning After Effects
Software Tutorials
>
Adobe After Effects CC
>
Cartoon Animation
Intro Assets
Make Your Own South Park
Adobe Illustrator CC
Adobe Photoshop CC
>
Photoshop Basics
Layers
Selecting Parts of an Image
3D in Photoshop Training
The Basics
Adobe Premiere Pro CC
Adobe Flash CC
Past Classes
Animation
>
Animation Training Lessons
>
12 Principles of Animation
>
Squash and Stretch
Anticipation
Staging
Straight Ahead & Pose to Pose
Follow Through & Overlapping Action
Ease In & Ease Out
Arcs
Secondary Action
Timing
Exaggeration
Solid Drawing
Appeal
All-in-One
Animating a 2D Face
Coloring in Photoshop
Creating a Cartoon Character
Frame by Frame Animation in Photoshop
Animation TEKS
Advance Animation
>
Advanced Animation Training Lessons
>
Character Rigging
Rotoscoping a Portrait
Rotoscope Animation
Creating and Rigging a 3D Eye
Advanced Animation TEKS
Links